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Apps Guide

Square Rooms

Square Rooms is a RezMela App that lets you piece together square components to quickly build up buildings and complexes. This guide describes the different components available and how to use them.This guide describes the different components available and how to use them.

Square Rooms is a RezMela App that lets you piece together square components to quickly build up buildings and complexes. This guide describes the different components available and how to use them.

Because Square Rooms is a RezMela App, you may want to consult the guide First Steps with RezMela for information about how to use RezMela Apps in general.

This guide assumes that you know the basics of creating scenes in a RezMela App. Here, we discuss the variety of objects that are available to you in a Square Rooms App, and how to use them.

Building with Square Rooms

Activate the Square Rooms app in the usual way to open up the HUD in the top left corner of the screen.

Click “Create” and choose “Square Rooms”, then “Lower”, to select the lower storey items.

Choose one of the rooms from the list that appears, then click on the app base to place it.

Now you can add other rooms at will. You can join rooms together neatly by using the circular gray “target” pieces located in both the center of the top of each room, and also a short distance from the room on the sides.

The target on the center top of a Square Room
A target on the side of a Square Room

By clicking precisely on those targets, rooms and connectors can be aligned.

Tip: Use the viewer camera tools (alt+click) to focus on the targets before placing the objects.

Rooms and connectors

Lower level rooms

No stairs, 4 exits
Balcony, 3 exits
No stairs, 2 exits
Balcony, 1 exit
Stairs, 4 exits
Stairs, 2 exits
Stairs, 1 exit
   

All of these are suitable for the base level, since they don’t have an opening in the floor for stairs from a lower level. There are balconies, and between one and four exits, as well as stairs going upwards, in various combinations.

Upper level rooms

Stairs, stairwell, 4 exits
Stairs, stairwell, 2 exits
Stairs, stairwell, 1 exit
Balcony, stairwell
Balcony, stairwell, 3 exits
 

These rooms are suitable for placing on top of lower-level rooms and other upper-level rooms. They have the same features as lower-level rooms but with the addition of a stairwell to match staircases in the level beneath.

You can use the targets in the top center of other Square Rooms to line these up accurately above.

Connectors

2-way corridor
4-way junction
Bridge

These three objects may be used to connect rooms horizontally.

Garden

Gazebo
Gazebo, 1 exit
Gazebo, 3 exits
3-sided railings
4-sided railings
 

This is a collection of five objects that could be used to lay out a garden or similar space. They can also serve for the top floor of a building, by placing them on top of other Square Rooms in the same manner as upper-level rooms.

Furniture

The Square Rooms app contains a selection of furniture to add content to your rooms.

Desks

The following styles of desk are available:

Circular table (S)
Circular table (L)
Square table (S)
Maple table (M)
Table (L)
L-shape desk

Shelves

These three shelves are provided:

Short shelves
Medium shelves
Tall shelves

Seating

There are three usable chairs available:

Desk chair 1
Desk chair 2
Iron chair

 

For more information about seating in RezMela objects, see this document.

Screens

Screens can be used to divide rooms, and/or to place vertical objects such as pictures or other signs.

Office screen 1
Office screen 2
Office screen 3
Office screen 4
   

‘Smart’ objects

The following categories of objects are interactive objects that are not available in the Basic version of the App.

Text Tools

These tools are described in the document “Text Tools“.

Image Tools

These tools are described in the document “Image Tools and Signs“.

Web Related

This category gives you access to three objects:

For details about the Place Map object, consult this guide.

For more information about the Web browser and Bookmark objects, look here.